CGI Artist David Baylis and Unreal Engine 4 RTX
Lamborghini Miura P400 SV - Render achieved in Unreal Engine and raytracing. Exploring the Composure plugin inside Unreal to use the backplate + HDRI combo for automotive. A little challenging to set up but a great way to learn more about the engine. A tutorial is planned to explain the process.
I also used the Control Rig feature for the driver pose and being able to edit in real-time was very useful. HDRI and Backplates from CGI.Backgrounds.
For more Landscapes, Cityscapes, Automotive Backplate Images and 360 HDR Super Domes visit our website CGI.Backgrounds.
CGI.Backgrounds – The future belongs to the efficient.
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Lamborghini Miura P400 SV - Render achieved in Unreal Engine and raytracing. Exploring the Composure plugin inside Unreal to use the backplate + HDRI combo for automotive. A little challenging to set up but a great way to learn more about the engine. A tutorial is planned to explain the process.
I also used the Control Rig feature for the driver pose and being able to edit in real-time was very useful. HDRI and Backplates from CGI.Backgrounds.
For more Landscapes, Cityscapes, Automotive Backplate Images and 360 HDR Super Domes visit our website CGI.Backgrounds.
CGI.Backgrounds – The future belongs to the efficient.
Follow us on Insta LinkedIn Behance Twitter Facebook Vimeo